Shroud of the Avatar
I served as QA lead for the "Shroud of the Avatar" project, the spiritual successor to Richard Garriott's beloved Ultima series.
My responsibilities included:
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Rube Works
At Kalani Games I worked on "Rube Works: The Official Rube Goldberg Invention Game." during it's production.
I was responsible for initial production on several levels, building them up by arranging objects and scripts to achieve the desired effects. When necessary I would edit our existing general scripts to better fit level specific mechanics. I also did extensive bug fixing, working to correct issue our publisher's QA staff identified. The game has been released on iOS, with releases on other platforms pending. Official Website Trailer |
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Tiki Gods: Ancient Times
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At Kalani Games I was responsible for much of the QA for the action/puzzle title: “Tiki Gods: Ancient Times.”
I conducted intensive combinatorial, ad-hock, and white box bug testing; documenting, tracking, and regressing found bugs in an online Mantis database. Over the development process I worked closely with programmers and designers to polish and tune character abilities, special puzzle block properties, and general gameplay. The game has been released on iOS, with Android and PC releases planned. Official Website |
Azeroth to Zork gaming blog
Azeroth to Zork is my personal gaming blog. I review AAA and indie games, breaking down their design to examine which elements succeeded and which did not. I also interview veteran industry designers and writers, discussing their design goals and philosophies.
http://azerothtozork.blogspot.com/
http://azerothtozork.blogspot.com/